I'm very proud of Project Violet's most recent development: a crafting minigame! All graphics, ingredients, and flavor text are subject to change, but here's a preview of what it might look like:
Cilantro icon based on an illustration by Albert Meyer from New Kreüterbuch by Leonard Fuchs, circa 1543. Public domain via Wikimedia Commons.
Currently, you can select any three ingredients (including repeating the same one multiple times; order is also unimportant) and see if that matches the recipe for any item the game knows about. If it does, it's automatically added to a record book accessible from the main menu, which also tells you how many of the total available recipes you've successfully made. Hitting upon certain specific recipes allows the game to progress, while others are just for fun.
(I also fiddled with things a bit to make the bottom text accessible to Ren'Py's self-voicing, which ignores tooltips by default.)
What does any of this have to do with the game? The player character of Project Violet is a "villain" in a magical girl story, and that means creating cool monsters to help his sweetie, obviously. :3